Expand camp range safely

Corsair Cove Second Pirate Camp Setup

A second Pirate Camp is a local service and housing center, not just a map marker. Buildings must sit within a camp's range, stay connected, and receive their workers' food and drink services from the camp assigned in the building menu.

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Official source checked

3 official sources support the stable facts on this page.

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Quick answer

Reserve 20 Planks, preview the Crown Attack Points revealed by the new camp, and place it where connected buildings can use its range. The camp provides 25 Housing; add local Galley and Tavern coverage before assigning production buildings whose workers need upkeep.

What the reviewed sources establish

  • A Pirate Camp costs 20 Planks and provides 25 Housing.
  • Every building must be within range of a Pirate Camp and connected to the haven to operate.
  • Workers are housed and supplied by the Pirate Camp assigned to their building, even when resources arrive from elsewhere.
  • Placing a new Pirate Camp reveals fixed Crown Attack Points; some camp locations are outside their reach.

Use this current-build checklist

  1. Choose the resource, route or buildable area the second camp must unlock.
  2. Reserve 20 Planks and enough free Builders before committing the location.
  3. Preview the revealed Attack Points and favor a safe spot or a position with a clear Gun Tower firing line.
  4. Connect the camp and its first buildings with roads, rope bridges, cliff paths or ladders.
  5. Add Housing as needed, then establish the local Galley and Tavern services required by assigned workers.
  6. Open each nearby building menu and verify it is assigned to the intended camp.

Keep the answer current

  • Imported food can travel between camps, but workers consume upkeep through their assigned camp's community buildings.
  • A poorly placed Spy Nest can expose a camp to additional Attack Points.
  • Do not add several production buildings before the new camp has free Drifters and functioning local upkeep.

Verification boundary

What still needs live verification

Camp cost, housing, assignment and Attack Point behavior were checked against the official wiki on 2026-08-27; verify placement overlays in the current live build.

Official descriptions establish stable scope. Interface paths, balance, values, rewards, schedules, and version-specific behavior must still be checked in the current game build.

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Quick answers

Corsair Cove Second Pirate Camp Setup FAQ

What do I need for a second Pirate Camp in Corsair Cove?

Bring 20 Planks, choose a defensible connected location, then plan Housing plus the Galley and Tavern services required by buildings assigned to that camp.

How current is this guide?

It was source-checked on 2026-08-27. Reconfirm update-sensitive details in the live game and dated official news.

Guide notes and sources

Citable answer · Checked

Reserve 20 Planks, preview the Crown Attack Points revealed by the new camp, and place it where connected buildings can use its range. The camp provides 25 Housing; add local Galley and Tavern coverage before assigning production buildings whose workers need upkeep.

Limitation: Camp cost, housing, assignment and Attack Point behavior were checked against the official wiki on 2026-08-27; verify placement overlays in the current live build.

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Use the next focused guide, then verify live details in the official Steam listing and live game.